Call of Duty Infinite Warfare’s multiplayer explained in two robot-filled trailers

We’ve seen Call of Duty: Infinite Warfare‘s single-player gameplay and space battles in recent months, but now we have a good look at how the game will be handling multiplayer. Infinity Ward has released a new pair of trailers that highlight some of the new features of the game and how players will be able to go head-to-head with one another.

The next installment in the franchise will be set in partially space, long after Earth has been stripped of all its resources. Colonies established throughout the solar system help keep humanity chugging along, and fighting begins to break out between the United Nations Space Alliance and the Settlement Defense Front. Players will be play both on the ground and in orbit.

The first trailer is multiplayer hype-reel.

The second trailer picks the first apart, explaining the footage step by step.

The biggest addition to the game appears to be the combat rigs, which the trailer describes as being built around various gameplay style. There are six rigs in all: Warfighter, Merc, FTL, Stryker, and Phantom, which act as a sort of class system.

Players can change up their equipment with payloads of specialized weapons, which include a “claw gun”, which allows for a wide range of fire, or a “bull charge”, which is essentially a high-powered riot shield. The game will also allow players to build and customize their own equipment using credits called Salvage that they earn in game. Players can also apply traits, which include rapid healing and power sliding. The result is a number of variations that players can tinker with.

Call of Duty: Infinite Warfare will be released on November 4th, 2016.

The post Call of Duty Infinite Warfare’s multiplayer explained in two robot-filled trailers appeared first on Dating Guide To Everything.

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